Friday, June 11, 2010

Design a HUD day

Today, is design the final 'Head Up Display' day. The experimental version:



It needs a revamp. Although it looks kind of cool (in my mind) it is hard to read the info and the flaming aura effect is draining small but precious processing power.
The aim is to try and keep some of the uniqueness of the old one, but make it easier to read so the player doesn't need to sit through a detailed tutorial on it.
I'll post the updates at the end of the day!

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