Monday, August 23, 2010

The roller coaster of development

A chunk of contract work has come on again, which is very nice. As usual it has slowed Lylian development down too. But I'm still managing to get work done on it.

I was hoping to be on music and sound effects by now. But still doing the remaining props that are needed.
There are a few things I'm not happy with in the game that will have to remain, fonts for example. Not as polished looking as I'd like when going into full screen mode.

So, play test has been pushed back a little. I won't start sending it out until at least the major sound and effects are finalised.

Time to sleep now.

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