Tuesday, August 30, 2011

Journal of a Smart Phone Dev Rookie - 006 - Going Cupid Dev

After some a lot of playtime on the last build of the game, it felt a little too involved, complicated on the players part. Didn't feel quite right, so we're trying out a slightly different genre style of mechanic.
The game has the same goal, but the feel will be quite different and will affect the overall gameplay quite a bit.
Looks and sounds more promising, and sticks it in the Sling Shot category.

Better use of the screen too!

Sunday, August 28, 2011

Journal of a Smart Phone Dev Rookie - 005

To ease into iOS development. Pixelpickle has been working on a (what was intended to be) simple game concept. Something with a basic mechanic and fun to jump into, hard to jump away from.
 In Collaboration with Tickled Pink Games who is doing the 2d art, we have our prototype under way and getting into the thick of it.
 Art is still in very early days but here's a screen shot!

As you can see, it's quite "Cupidy". It does have quite a spin on the story and mechanic however. :D

Friday, August 19, 2011

More Contracting Madness

It's been a very hectic week this past week, working with the peeps over at Crystalised. They're making a game called Desert Zombie: Last Stand. Which is quite innovative for an iOS project. Great bunch of guys doing very long hours to bring their pet project to release.

Friday, August 12, 2011

Journal of a Smart Phone Dev Rookie - 004

So far, everything has gone very smoothly, in regards to moving across to this mobile app adventure. There's a lot of help out there regarding using Xcode, a lot of it from Apple themselves.
Art style has been finalised and music is being produced. The prototype stage has past and we're now in proper development.
Feels good!

Wednesday, August 10, 2011

Journal of a Smart Phone Dev Rookie - 003

With license and certificates in pocket, Pixelpickle is developing iPhone apps!
Using TestFlight to send builds out to developers and testers of the game. Although currently still stumbling with the device provisioning. They're added in Apple's device managing portal, but not so much in TestFlight. So will keep at that until it's sorted. Working fine on local devices though!

Edit: All sorted with TestFlight now. Builds are being sent to all the right devices.

Tuesday, August 2, 2011

Journal of a Smart Phone Dev Rookie - 002

I got the call from apple saying everything is a go, so have ordered the IOS DEVELOPER PROGRAM and a Mac mini which should turn up in a  few days (and keyboard for the all important cmd key).
Continuing to write up the design doc of the 'debut' app. A prototype has already been built and going through various tweaks and massive changes.